Activity #6 in Week 3 of ‘Spring 2022 Write your First D&D Encounter Workshop’ is all about playtesting.
In theory and in practice it’s a good thing to do, but in the context of a relatively inexpensive online workshop where the stakes are low and there’s little incentive for a participant to engage in an optional activity aside from the goodness of their heart with the hope you reciprocate, your expectations are low when it comes to getting someone to playtest your encounter – it can be intense constantly schilling your encounter in the Discord channel.
That’s why the fallback of a read through works – it’s relatively quick and easy to do alone and within your own time, which means it’s more likely for your encounter to receive feedback. I’ve been fortunate to give and receive four read throughs, which is fantastic.
Throughout the week I’ve also been exploring layouts and tinkering with The Homebrewery to format my encounter and prepare it for publishing in Week 4. So far it looks a little like the following.