All posts by rowan_peter

Stomp’N’Stack – January 2018

My submission for January’s Stomp ‘N’ Stack. I’m missing a few from the trick list, but stoked that I was able to submit my measly edit all the same. Looking forward to the next trick list.

Rowan Peter from STOMP’N’STACK SKATEBOARDING on Vimeo.


Your team needs to film at least 3 tricks from CATEGORY A), at least 3 tricks from CATEGORY B), at least 1 trick from CATEGORY C) and your team must also complete the CATEGORY D) ‘Must Have’ challenge.

CATEGORY A) FLIP TRICKS (pick at least 3)

Frontside shuvit, backside shuvit, frontside 180, backside 180, acid drop, ollie down something, kickflip, heelflip, nolllie flip, switch flip, nollie heel flip, 360 flip/tre flip, backside flip, frontside flip, 360 ollie, half cab, big spin any way, nollie bigspin any way, fakie bigspin anyway, half cab heel flip

CATEGORY B) GRINDS (pick at least 3)

Frontside 50, backside 50, frontside 5-0, backside 5-0, frontside nose slide, backside nose slide, frontside nose grind, backside nose grind, frontside board slide, backside board slide, frontside lip slide, backside lip slide, crooked grind, frontside nose grind, frontside crooked grind, backside nose grind, frontside tail slide, backside tail slide

CATEGORY C) GETTING TECH (pick at least 1)

Hippie jump, flip in or flip out of a grind, shuv in or shuv out of a grind, 360 ollie, no comply any way, boneless, 180 into or out of a grind


‘HUMAN CHALLENGE’ Add a human to any trick. That means, ollie over a human, use a 2nd human to flip your board for you, get two humans riding at once anything goes – let’s see what you’ve got!

Jim talks about preparing students for a connected future, and everything else

Five years later, I was finally able to attend one of Jim’s talks in-person when he spoke about ‘preparing students for a connected future’ at Deakin University in Melbourne, Australia.

The DS106 assignment bank was inspired in part by ravelry, and the patterns it shared.

Skating with Jim

I put together a second deck Jim, fitted out with my original Bullett 66s so we could go skate first thing this morning. Fierce.

WWW – Simple access to web pages

I’m building an interactive experience which makes use of available weather data, much like the data services made available by the BOM or the OpenWeatherMap. This means I need to be able to load data from the web, parse it and then transform 3D geometry based on real world locations and the loaded weather data.

That’s a whole load of stuff to figure out and then pull together, so I’m making a start by learning how to load data by retrieving the contents of URLs and weather specific data, just to get the whole thing going.

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//using System.Xml;
//using System;

public class SimpleWebAccess : MonoBehaviour {

	IEnumerator Start()

		WWW www = new WWW ("");
		yield return www;
		print (www.text);


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