Category Archives: concept

Remembering the RENDERSAUR (1997 to 2000)

INside the inSIDE (EPIDERMIS EDIT). The title of an extremely short animation I produced as part of the RENDERSAUR project circa 1999.

Recently, I’ve been remembering the RENDERSAUR. The RENDERSAUR was an online art project I maintained seriously from 1997 to 2000, less-seriously from 2001 to 2002 and then trailing off completely around 2003 to 2004. RENDERSAUR was hosted by my friend and oscillated from RENDERSAUR.CX to RENDERSAUR.ORG. The Internet Archive: Wayback machine does a good job of capturing the essence of the later RENDERSAUR.ORG period of the project.

The concept for RENDERSAUR at the time was about establishing a network rendering service for 3D modelling and animation, more specifically a network rendering service for the 3D animation I was producing. The idea being my computer would then be free for me to continue to model and animate instead of waiting for computer to finish rendering. The original network rendering service concept was eschewed for a solitary preoccupation with modelling and animating art I like to call organic three dimensional visualisation. The principal output from this preoccupation was a strange 30 second animation called INside the inSIDE (EPIDERMIS EDIT).

Some days I wish RENDERSAUR would return.

What can you learn from blog spam?

What can you learn from blog spam? You can learn that one famous sunglass manufacturer is alive and well and hasn’t been relegated to a sticker on the rear window of an Australian teenager’s car in 80s. You can also learn about two new golf clubs that are now available, a Japanese golfer and their preferred golf club manufacturer.

Screen capture of the email I received informing me of a ‘comment’ that had been made on my blog.

I don’t normally get the chance to read blog spam. It’s normally automatically placed directly into my blog’s spam queue ready to be trashed. This time they (the person or people who wrote the script or bot that was able to bypass my spam protection) must have done something different for the spam to be identified as a legitimate comment on my blog. Well played gents.

Besides learning about what’s being shilled by some potentially harmful website, I thought it (and an intense survey of spam over a period of time) could possibly suggest what’s in fashion or the must-have item or what potentially could be the next-big-thing in fashion. Simply, does spam act as some sort of social, fashion, event or even a lifestyle barometer for online purchases?

Does spam direct online purchases or reflect purchases? If so, how is it measured and then how is that information fed back into the spam generating machine and identified as a success? Is spam targeted and strategic? If so, how?

Someone’s business must be going okay financially for the spam racket to continue, even if it’s for a limited time. How do they do it? I’m curious!

I don’t always require an affirmation, but when I do, I prefer the Bene Gesserit’s litany against fear

Inspired by Tom Woodwards’s Dune-themed tweet on 24 April 2014, Rhys Fulber and Bill Leeb’s production on Fear Factory’s Fear Is the Mindkiller EP and the Bene Gesserit’s litany against fear and based on Jan Vantomme’s Drawing text and Running your sketch on an Android device  Processing recipes on Github, I created this portable litany against fear as a fun exercise in combining , expanding and learning further from the recipes I’ve worked through so far.


Extending the functionality

I’d like to extend the portable litany against fear by creating functionality that allows for use of:

  • sound by including pre-loaded audio samples that play as each line of the litany is displayed
  • custom text and audio affirmations to be entered by users
  • events such as display of text and playing of audio or other events to be triggered by touching and swiping of screen by the user.


Post-scholarship activities: The beginning of a simple video and chat application

One of the items included in my list of ‘What’s next’ to be considered for development in future iterations of augmented contextual instruction is to depart from the use of proprietary augmented reality platforms and pursue the development of device and platform agnostic augmented contextual instruction and additional augmented reality experiences for display in web browsers built on on Web sockets Web Real-Time Communication (WebRTC) and the Web Graphics Library (WebGL). The time for that departure is now. It’s now time for some self-directed post-scholarship activities.

The first step in that departure is to get started with WebRTC by working my way through a codelab tutorial tutorial explains how to build a simple video and text chat application. Although the tutorial does not prescribe specifically how to use WebRTC to develop AR experiences, I’m sure it will provide me with an excellent foundation of the skills and knowledge I’ll need later on. Besides, developing a simple video and text chat application is fun and useful.

Here’s the beginning of my simple video and chat application.

2013-12-04 06.41.46
Calling myself in the same web browser window on my mobile phone. Step 3 of 8 in Codelab’s How to build a simple video and text chat application tutorial.

This step was fun, but the next steps are when it gets really interesting!