Posts Categorized: homework

Awish

Awish is an persistent digital dandelion experience for mobile devices. Hold the dandelion, blow and then make a wish. I hope your wish comes true.

WWW – Simple access to web pages

I’m building an interactive experience which makes use of available weather data, much like the data services made available by the BOM or the OpenWeatherMap. This means I need to be able to load data from the web, parse it and then transform 3D geometry based on real world locations and the loaded weather data. […]

Service Design Boot Camp at GA

On Saturday 20 August I attended the Service Design Boot Camp workshop at General Assembly in Melbourne, which was pretty cool. I’ve been interested in the discipline for some time, exploring aspects of design process, prototyping, testing and iterating with Coursera’s Design: Creation of Artifacts in Society open online course online course, but I’ve never had […]

Build failed (Error from inside the Android tools)

I’m not alone. There are others who’ve experienced the same failed build as an Error from inside the Android tools, check the console with Processing 2.1? or an Android java issue. Some have solved the issue. I haven’t. Even the working through the processing android instructions and getting busy in the terminal to make it easier to examine […]

Loading text files

Making my way through the Loading text files from the hard drive recipe from the Processing 2 Creative programming cookbook source code on GitHub. In this recipe, I learned how to use the loadStrings() function to load a text file from my hard drive into the String array. I also learned how to loop through the array in the […]

I’m having trouble with the surfaceTouchEvent

I’m having trouble with the surfaceTouchEvent in the Responding to touch interaction recipe from the Processing 2 Creative programming cookbook source code on GitHub. I’ve worked through the Troubleshooting,  Discussion and Known issues, Common problems, Understanding changes to processing.core sections of the Android page of the Processing Wiki, but still no success. Unsurprisingly, someone else posted a […]

Accessing screen size and density

Making my way through the Accessing screen size and density recipe from the Processing 2 Creative programming cookbook source code on GitHub. In this recipe I learned how to use the Android DisplayMetrics class to determine general information about the display of the device used to run the sketch.  While this is more of a diagnostic […]

Running a sketch in the Android Emulator and on a device

Making my way through the Running your sketch on the Android Emulator recipe from the Processing 2 Creative programming cookbook source code on GitHub. In this recipe I learned how to run a sketch on my Android device. I did this by  creating a sketch from the sample code, enabling USB debugging on my device and […]

Drawing triangle and quad strips

Making my way through the Drawing triangle and quad strips recipe from the Processing 2 Creative programming cookbook source code on GitHub. In this recipe I learned how to use the QUAD_STRIP and TRIANGLE_STRIP parameters inside the beginShape function to draw triangle or quad 3D geometry to screen. With some work, QUAD_STRIP and TRIANGLE_STRIP could be used to […]

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