Category: homework

I’m building an interactive experience which makes use of available weather data, much like the data services made available by the BOM or the OpenWeatherMap. This means I need to be able to load data from the web, parse it and then transform 3D geometry based on real world locations and the loaded weather data. […]

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On Saturday 20 August I attended the Service Design Boot Camp workshop at General Assembly in Melbourne, which was pretty cool. I’ve been interested in the discipline for some time, exploring aspects of design process, prototyping, testing and iterating with Coursera’s Design: Creation of Artifacts in Society open online course online course, but I’ve never had […]

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I’m not alone. There are others who’ve experienced the same failed build as an Error from inside the Android tools, check the console with Processing 2.1? or an Android java issue. Some have solved the issue. I haven’t. Even the working through the processing android instructions and getting busy in the terminal to make it easier to examine […]

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Making my way through the Loading text files from the hard drive recipe from the Processing 2 Creative programming cookbook source code on GitHub. In this recipe, I learned how to use the loadStrings() function to load a text file from my hard drive into the String array. I also learned how to loop through the array in the […]

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I’m having trouble with the surfaceTouchEvent in the Responding to touch interaction recipe from the Processing 2 Creative programming cookbook source code on GitHub. I’ve worked through the Troubleshooting,  Discussion and Known issues, Common problems, Understanding changes to processing.core sections of the Android page of the Processing Wiki, but still no success. Unsurprisingly, someone else posted a […]

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Making my way through the Accessing screen size and density recipe from the Processing 2 Creative programming cookbook source code on GitHub. In this recipe I learned how to use the Android DisplayMetrics class to determine general information about the display of the device used to run the sketch.  While this is more of a diagnostic […]

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Inspired by Tom Woodwards’s Dune-themed tweet on 24 April 2014, Rhys Fulber and Bill Leeb’s production on Fear Factory’s Fear Is the Mindkiller EP and the Bene Gesserit’s litany against fear and based on Jan Vantomme’s Drawing text and Running your sketch on an Android device  Processing recipes on Github, I created this portable litany against fear as […]

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Making my way through the Drawing triangle and quad strips recipe from the Processing 2 Creative programming cookbook source code on GitHub. In this recipe I learned how to use the QUAD_STRIP and TRIANGLE_STRIP parameters inside the beginShape function to draw triangle or quad 3D geometry to screen. With some work, QUAD_STRIP and TRIANGLE_STRIP could be used to […]

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