Concept for an interactive device that demonstrates how slope of the land under classified vegetation determines the severity of a bushfire. The learner can increase or decrease the angle of the upslope and downslope. As a result the severity of the approaching bushfire will change. The bushfire’s severity is based on a premise of the […]
Concept: The distance of vegetation from a building determines the level of bushfire risk to the building
Concept for an interactive device that demonstrates how the distance of vegetation from a building determines the level of bushfire risk to the building. The learner can select a vegetation type, increase or decrease the distance of vegetation from the building and increase or decrease the angle of the slope. The Bushfire Attack Level (BAL) […]
Listen to Black Sabbath: A reflection on the nature of instruction, originally uploaded by Rowan Peter. I was crossing the street during my lunch break the other day when a piece of graffiti written on a pole nearby caught my attention. The graffiti read Listen to Black Sabbath. This immediately made me think about two […]
During the initial design stage of an activity I like to use pen and paper to quickly map out the flow of the activity. The tactile nature of paper allows for scribbles and scrawls, coloured pens or pencils, hasty redraws, cutting, tearing, taping and a rendezvous with the scanner or photocopier. I think something like […]
Judging by his recent StoryBox Demo at Brock university post Alan Levine (@cogdog) and his Storybox have managed to escape from Philly and make their way safely to Canada. That’s great news for sure, but where to from there?Just where will his mission to find the Centre of the Internet take him to next? I […]
So…I’ve been out of town for a few days. I arrived home to find out that Alan Levine (@cogdog) had not only managed to use a mysterious secret hatch to escape from the train where he was being held hostage, but has also somehow ended up at the EDUCAUSE conference in Phil(ly)adelphia. Curious. Now, I’m always […]
A diagram that describes the workflow of an activity. The activity requires the learner to identify and evaluate an organisation’s workplace procedures. This diagram optimises the previous simple procedure.