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amidoinitrite repossessed to skate skateboarding

Repossessed to skate – The new setup

Repossessed to skate is the name I’ve given my activity of learning and practising how to skate (again), specifically in the context of ongoing sessions at local skateparks. I’m relearning how to skate so I can show my kids how to skate. Repossessed to skate is about having fun, learning new-old tricks that interest me and […]

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ingress

Ingress: Level up to Level 8

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amidoinitrite ingress

Ingress: Agent ranking – 20

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amidoinitrite ingress

Ingress: Public spaces considered as a private (Guardian) space

An interesting development, particularly when the game (Ingress) is predicated on teamwork, collaboration and sportsmanship in a public space. A portal in public space (is regarded as public domain and open for all players) once claimed as personal or private is extremely provocative and somewhat problematic. This is not always the case, as I found out when observing […]

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amidoinitrite ingress

Ingress: Recent achievements

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amidoinitrite Concept

This could be You (Tube)

A poster at a local tram stop for a fascinating marketing campaign by Google to sell online fame and (potential) content monetisation to young people.

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amidoinitrite

If you see something the same, say something (different)

Public promotional posters with the same black, red and gold colours and design affectation with a completely different messages. Interesting accidental design trend.

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amidoinitrite ingress

Ingress: What becomes of a portal that is no longer anchored by the real world location?

Ingress is a game based on real world locations. In a game predicated on a relationship between the physical and the synthetic, what becomes or should become of a portal that is no longer anchored by the real world location that informed its very creation? Should the portal stay as synthetic memory of a once culturally important […]

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amidoinitrite ingress

Ingress: Follow the portal key road

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amidoinitrite ingress

Ingress: The park is mine

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amidoinitrite ingress

Ingress: Agent ranking – 237

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amidoinitrite ingress

Ingress: The park is (almost) mine

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amidoinitrite ingress

Ingress: Level up

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amidoinitrite ingress

Ingress: Mind controller

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amidoinitrite ingress

Ingress: Agent ranking – 30

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amidoinitrite ingress

Ingress: Heat sink (Very rare)

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amidoinitrite ingress

Ingress: Agent ranking – 12

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amidoinitrite ingress

Ingress: Agent ranking – 46

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amidoinitrite ingress

Ingress: Agent ranking – 102

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amidoinitrite ingress

Ingress: Emerald wedge

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amidoinitrite ingress

Ingress: Portal shield (Very rare)

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amidoinitrite ingress

Ingress: Enlightened emerald isle

A day later…(everything has gone blue)

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amidoinitrite ingress

Ingress: ADA Refactor

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amidoinitrite

Alternate (more immediate) revenue streams for public transport (Service design) – Penalty fares

Why are you stopping On-the-spot Penalty Fares? We’re working hard to make the public transport system simpler for everyone. Recent reviews found that our current public transport warnings and fines aren’t striking the right balance between fare compliance and what’s fair and reasonable. The Age – End of the line for $75 on-the-spot myki penalty fares

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amidoinitrite ingress

Ingress: New mods

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amidoinitrite ingress

Ingress: Using mods

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amidoinitrite Design: Creation of Artifacts in Society (DCAS) Week 3 (DCAS)

Question 3.1: Exploration

The Question 3.1: Exploration homework for Week 3 of Design: Creation of Artifacts in Society required me to explore alternative solutions to my design problem. I supported this exploration by producing a decomposition of the design problem and 10 alternative design concepts (labelled A to J) that address my user experience gap and meet the needs of the […]

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amidoinitrite Design: Creation of Artifacts in Society (DCAS) Week 2 (DCAS)

Question 2.2: User needs

The Question 2.2: User needs homework for Week 2 of Design: Creation of Artifacts in Society required me to interview at least five different individuals who I believed share my user experience gap and then identify their user needs. I was also required to: refine the gap I’m addressing with a single statement create a list of […]

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amidoinitrite Design: Creation of Artifacts in Society (DCAS) Week 2 (DCAS)

Question 2.1: Design problem definition

The Question 2.1: Design problem definition homework for Week 2 of Design: Creation of Artifacts in Society required me to refine the definition of the design problem (my user experience gap from Week 1) using the five-whys methodology and then create a list of problem statements arranged from most general to most specific, with particular […]

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amidoinitrite Design: Creation of Artifacts in Society (DCAS) Week 2 (DCAS)

Question 2.3: Visual expression 2 – 2D sketches

The Question 2.3: Visual expression 2 – 2D sketches homework for Week 2 of Design: Creation of Artifacts in Society required me to sketch a chair from top, front and side views as well as a cross-section of the chair.

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