Monthly Archives: August 27, 2013

Geometry for brake caliper augment: Step 3: Remove piston from caliper

Previsualising piston, boot and arrow geometry for Step 3: Remove piston from caliper stage of the brake caliper augment. Geometry will be exported as FBX from Blender, prepared by FBXMeshCoverter for import into Creator for  upload into my Metaio channel for final use as an augment. Figuring out the production workflow for each 3D model […]

Under construction colour correction

I shot this footage of a construction site in Busan, South Korea in 2011. I then did some colour correction a fews years later by adding an Adjustment layer with a Curves (RGB channel and Red channel) and a Hue/Saturation (Reduce Master Saturation) Effect in After Effects. I also used the Stabilise Motion feature of […]

Preparing low-poly geometry for augmented contextual instruction in the disassembly and assembly of a vehicle’s rear brake caliper.

Preparing low-poly geometry for augmented contextual instruction in the disassembly and assembly of a vehicle’s rear brake caliper. Augmented contextual instruction is to be prepared in Metaio Creator, published to a Metaio channel and then accessed by learners through the Junaio app. 3D point cloud data is gathered with Metaio Toolbox. This video conceptualises one stage of […]

GIF your sassy animal – Parker the cat (Formerly known as Jones)

GIF your sassy animal – Parker the cat (Formerly known as Jones), a photo by Rowan Peter on Flickr. I don’t have a cat, but if I did I would call it Parker. Just like the cat that used to live next door. assignments.ds106.us/assignments/gif-your-sassy-animal/

Prototyping augmented contextual instruction with Metaio Creator (Demo mode) and Toolbox

For this prototype, I’m using Metaio Creator image and object recognition features of Toolbox in restrictive Demo Mode to further explore some aspects of my concept of augmented contextual instruction. Unfortunately, in Demo Mode I can’t use the excellent 3D point cloud data  captured in Toolbox to prototype all aspects of my augmented contextual instruction. In Demo […]

The August Animated GIF Challenge: Day 2 – Hurry up and wait

The August Animated GIF Challenge: Day 2 – Hurry up and wait, a photo by Rowan Peter on Flickr. The frame rate of the animated GIF does accurately represent the time required to empty the trash. It takes much longer. Hurry up and wait GIF for Day 2 of The August Animated GIf Challenge.

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