As noted on Day 12, Quick Draw “by Google and is a game built with machine learning. You draw, and a neural network tries to guess what you’re drawing. It doesn’t always work. But the more you play with it, the more the network will learn”.
Sidebar thought – I wonder how our interaction with Quick Draw further trains the functionality of reCAPTCHA, a CAPTCHA system owned by Google. Maybe it does. Maybe it doesn’t.
Real or Fake Text
Which Face Is Real
Which Face Is Real has been developed by Jevin West and Carl Bergstrom at the University of Washington as part of the Calling Bullshit project. All images are either computer-generated from thispersondoesnotexist.com using the StyleGAN software, or real photographs from the FFHQ dataset of Creative Commons and public domain images.
What’s also great is that they explain ways you can learn to spot fake faces at a glance, which is cool but these approaches may soon (if not already) be deprecated with further advancement of AI-generated images.
There’s an AI for that
As ChatGPT describes it, Scenario is an AI-powered gaming asset generation tool that enables game developers to save time and spark creativity by quickly and easily creating engaging content.
With Scenario, developers can create their own bespoke AI models in a few clicks without any technical skill required. Scenario allows developers to pick and upload their own training data, such as characters, props, and buildings, and use it to generate unique, high-quality content.
Developers can also use Scenario to create their own generative AI engines, and test new game concepts and ideas, with more efficient prompting. With Scenario, developers can unlock astounding creativity and bring their ideas to life with just a few words.
Using the prompt “A male rhinoceros on hind legs wearing 60s style shoes, slacks and shirt and tie. He is hurriedly pushing a shopping cart of groceries, including fruit, vegetables and meat products” and LoRA Components (Isometric Storybook, 2010s Cartoon Renders and Cel Shaded Illustrations), Scenario generated the following images. Cool.
Reflecting on the Day 12 task
Which games did I like the most? I liked Quick Draw the most because it was the most fun, frenetic and required the most personal input e.g., attempting to draw an item. Exploring all the different AI powered tools on There’s an AI for that was also pretty interesting – lots of stuff to check out on that website, for sure.
Could any of these AI games be used in a teaching or professional practice? Absolutely. For fun and ice-breaking and employability skill type activities.
What sort of skills can they be used to promote? Particularly around developing communication skills, ideation and collaboration, leading into individual or group work. And, understanding of technology and how it can be used in our personal and professional lives – even an introductory awareness is crucial.
What guidelines would you need to use if you used them in a teaching and learning environment? Lots when it comes to provision of data to the AI platform, privacy and data, as well as academic integrity – all the usual stuff when it comes to AI.
What other AI-powered game would I recommend to others? I’d recommend for others to browse There’s An AI For That website because that alone is mind blowing.