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The Epidermis Edit

I created the ‘Epidermis Edit’ animation in early 2000, based on my recent discovery of Blender and my friend’s SGI and Linux computers. The aesthetic is directly influenced by skin anatomy and physiology,  medical procedures,  macro-photography, electron microscopy and non-scientific curiosity. Back then, my intent for the ‘Epidermis Edit’ animation was for it to be […]