Tag Archives: week 2

Activity #5 for Week 2 of ‘Spring 2022 Write your First D&D Encounter Workshop’

For this three-part activity, my D&D encounter outline was put on pause while I found out more about tropes from tvtropes.org and explored how they might be reinvented in my own D&D encounter – fun!

Part 1: Identify common tropes in D&D adventures

As noted on tvtropes.org, common tropes seen in a standard fantasy setting such as D&D adventures may relate to:

  • Race e.g., Dying Race, Proud Warrior Race Guy, and Dark Lord.
  • Countries and governments e.g., The Good Kingdom, The Horde, The Alliance, and The Empire. 

Other commonly seen tropes in D&D adventures may include 

Part 2: Identify TV tropes that might relate to my D&D encounter

The three common tropes from tvtropes.org that might relate to my D&D encounter are:

Part 3: Remix a common trope in my own encounter to make it more dynamic

The Death World trope could be remixed so that the cavern and underground environment is of benefit and somewhat helpful or even nourishing to the players – it’s light, colourful, and possibly pleasant to exist in. So much so, players may feel longing for the place when taking their leave and ascending to the surface.


Activity #4 Outlining your encounter (Submission – 11 May) for ‘Spring 2022 Write your First D&D Encounter Workshop’

Using the outline template, I outlined my encounter in the following format:

  • Title
  • Synopsis
  • Location
  • NPCs/monsters/creatures
  • Objective
  • Conclusion

I’ve refashioned the worksheet from the Welcome Kit as a Google doc and have been outlining my encounter in it and shared it on Discord in the #crafting-your-encounter channel – I’m really looking forward to refining it over the remaining weeks!

Week 2: Activity #4 – Start outlining your encounter for ‘Spring 2022 Write your First D&D Encounter Workshop’

Activity #4 for Week 2 (and beyond) of the ‘Spring 2022 Write Your First D&D Encounter Workshop’ is to start outlining my one page (500 words at 12 pt font) encounter in my Workshop document and then share on Discord in the #crafting-your-encounter channel.

This is the ‘writing phase’ of the workshop and that builds on what I’ve done for Activity #1, Activity #2 and Activity #3.

Week 2: Activity #3 – Create six more three-line encounters for ‘Spring 2022 Write your First D&D Encounter Workshop’ ‘

Activity #3 for Week 2 of the ‘Spring 2022 Write Your First D&D Encounter Workshop’ is to create six more three-line encounters.

It’s okay to use any of the three pillars (social, combat, exploration), but keep the encounters short – it’s just to practice with coming up with new ideas.

Not every encounter idea you come up with will be the most amazing idea ever, and that’s OK; that’s the point! Only by practicing does this process become easier.

Ashley Warren (Brainstorming the Effective Way from Week 2)

My six line three-line encounters

Exploring my encounters through the lens of each pillar – how might the same encounter be experienced as combat, socially or exploratory?

(1) COMBAT
Location: Mysterious underground cavern
Goal: To defeat others from rival clan(s) who are also trapped and trying to escape the cavern.
Obstacle: Battling unknown number and skill levels of rival clan members.

(2) COMBAT
Location:
Mysterious underground cavern
Goal: To defeat an ailing race of indigenous creatures seeking to escape the cavern and take over surrounding area, and then the world.
Obstacle: Battling the creatures in an unfamiliar and unforgiving environment.

(3) SOCIAL
Location: Mysterious underground cavern
Goal: To form a truce with others from rival clan(s) who are also trying to escape the cavern.
Obstacle: Reaching a delicate balance between friend and foe in order to survive – frenemies!

(4) SOCIAL
Location: Mysterious underground cavern
Goal: To befriend and tend to an ailing race of indigenous creatures that that may know how to escape the cavern
Obstacle: Communicating effectively with the creatures who have never seen your character race before, or anyone else for that matter.

(5) EXPLORATION
Location: Mysterious underground cavern
Goal: With great stealth, escape the cavern using one of the many potential routes while avoiding combat and contact with rival clan(s) or creatures.
Obstacle: Being discovered by rival clan(s) and indigenous creatures.

(6) EXPLORATION
Location: Mysterious underground cavern.
Goal: Escape the cavern using the safest route and with the most detailed mapping and details of the underground area so you can return with reinforcements.
Obstacle: Getting lost and limited time to create detailed maps and potential to be discovered by dangerous creatures and rival clan(s) also trapped underground.

My six three-line encounters