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Somethin’ ain’t right with MONO
Went out riding and the chain got stuck – somthin’ ain’t right with MONO.
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Activity #5 for Week 2 of ‘Spring 2022 Write your First D&D Encounter Workshop’
For this three-part activity, my D&D encounter outline was put on pause while I found out more about tropes from tvtropes.org and explored how they might be reinvented in my own D&D encounter – fun! Part 1: Identify common tropes in D&D adventures As noted on tvtropes.org, common tropes seen in a standard fantasy setting such as D&D adventures may relate to: Race e.g., Dying Race, Proud Warrior Race Guy, and Dark Lord. Countries and governments e.g., The Good Kingdom, The Horde, The Alliance, and The Empire. Other commonly seen tropes in D&D adventures may include The Chosen One Always Chaotic Evil Monster Lord White Magic Arcadia Part 2: Identify…
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750 Collins
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Activity #4 Outlining your encounter (Submission – 11 May) for ‘Spring 2022 Write your First D&D Encounter Workshop’
Using the outline template, I outlined my encounter in the following format: Title Synopsis Location NPCs/monsters/creatures Objective Conclusion I’ve refashioned the worksheet from the Welcome Kit as a Google doc and have been outlining my encounter in it and shared it on Discord in the #crafting-your-encounter channel – I’m really looking forward to refining it over the remaining weeks!
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Daily whiteboard
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Daily whiteboard – auto certificate or digital credential?
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Week 2: Activity #4 – Start outlining your encounter for ‘Spring 2022 Write your First D&D Encounter Workshop’
Activity #4 for Week 2 (and beyond) of the ‘Spring 2022 Write Your First D&D Encounter Workshop’ is to start outlining my one page (500 words at 12 pt font) encounter in my Workshop document and then share on Discord in the #crafting-your-encounter channel. This is the ‘writing phase’ of the workshop and that builds on what I’ve done for Activity #1, Activity #2 and Activity #3.
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Week 2: Activity #3 – Create six more three-line encounters for ‘Spring 2022 Write your First D&D Encounter Workshop’ ‘
Activity #3 for Week 2 of the ‘Spring 2022 Write Your First D&D Encounter Workshop’ is to create six more three-line encounters. It’s okay to use any of the three pillars (social, combat, exploration), but keep the encounters short – it’s just to practice with coming up with new ideas. Not every encounter idea you come up with will be the most amazing idea ever, and that’s OK; that’s the point! Only by practicing does this process become easier. Ashley Warren (Brainstorming the Effective Way from Week 2) My six line three-line encounters Exploring my encounters through the lens of each pillar – how might the same encounter be experienced…
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Week 1: Activity #2 for ‘Spring 2022 Write Your First D&D Encounter Workshop’
As noted by M.T. Black on the Stoco workshop website, D&D encounters can be categorised using the “three pillars” of: combat social exploration. M.T. Black also highlights how the three pillars make an encounter unique and dynamic, and although it’s possible to apply all three pillars in one encounter, one is usually enough. Combat Because combat is crucial to character progression in D&D, the majority of the rules are related to combat-related activities. M.T. Black describes a combat encounter as an obstacle where a character must fight an antagonist. Black also notes that combat isn’t limited to killing an opponent or inflicting maximum damage while minimising your own. It also…
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Daily whiteboard – I wannabe like MIT
Today’s daily whiteboard – I wannabe like MIT Technology Review e.g., cool colour blocks, funky font work, deep-dives and heavy pull-quotes. Pretty rad.
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D&D (at work) #6 Continuing the narrative, village council nomination, and an “accounting check”
The lunchtime D&D sessions with work colleagues continues, and it’s still fun. I was able to make use of one of the bottles I rescued from the wagon, which came about from an establishing an influence system via an email exchange with the DM while we were all out of the office, which then saved an orc – nice. I also shared with the party, how I was offered a spot on the village council, again, as a response to my influence system from the DM, via email. I also rolled a 15 on an “accounting check”, so i should now be able understand the “sea-faring accountant” character in the…
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Week 1: Activity #1 for ‘Spring 2022 Write Your First D&D Encounter Workshop’
As outlined by M.T. Black in the Stoco workshop website, encounters are the lifeblood of Dungeons & Dragons, where any adventure or campaign could be considered as being made up from a series of related encounters. M.T. Black defines an encounter as a single scene in the game where the players interact with a challenge. All encounters are made up three basic elements: location (where the encounter takes place) goal (something the characters want to achieve or desire) obstacle (the thing that’s preventing the characters from achieving the goal). An encounter in three-lines Activity #1 for Week 1 of the ‘Spring 2022 Write Your First D&D Encounter Workshop’ is to…
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D&D Maps
Leading up to the start of Write Your First D&D Encounter | Spring 2022 workshop, I’ve been totally inspired by the maps produced and shared for use by Dyson Logos and have started drawing out my own D&D maps for my encounter – it’s been fun to think how I can keep them tight, light and urgent for my encounter.
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Those are Nakata-San’s books
I’m not 100% sure how I discovered the comic book-style illustration of tied-up books on the Desktop of my computer, but I did, and it really resonates with me. A reverse image search, revealed the isolated illustration is actually taken from Chapter 13 of “I Am a Hero”, which seems to be a pretty gnarly Japanese zombie manga series. It’s interesting how the frames featuring everyday items like books, room interiors, electrical fittings and personal possessions etc contrast the frames of extreme violence and body horror.
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D&D trade dress with Homebrewery and GM Binder, and maps
Before the Write Your First D&D Encounter | Spring 2022 workshop starts on 1 May, I’ve been exploring the additional resources section of the online portal. In there, a bunch of cool stuff can be found, including links to GM BInder and Homebrewery which are online tools for generating the ‘D&D trade dress style’ – gotta explore this more so I’m ready to apply these tools to format my published encounter at the end of the fourth week! Equally cool is Dyson Logos Commercial Maps, an archive of maps by professional cartographer, Dyson Logos – unbelievably awesome! My current favourite is the short and sharp map, The Dragon Shrine. Dyson…
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My D&D character sheet – Chungus
Still loving playing D&D with my work colleagues during lunch time on Tuesdays. My colleague helped out with a fillable PDF-based D&D character sheet. A D&D character sheet contains contains all the information about your D&D character, including name, race, character class, and level. Here’s my character, Chungus, as at Thursday 28 April, 2022.
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Worksheet for the ‘Spring 2022 Write Your First D&D Encounter Workshop’
My worksheet for the Spring 2022 Write Your First D&D Encounter Workshop, which runs from 1 May to 31 May, 2022. By the end of the four week workshop, my worksheet will be fully populated and (hopefully) ready and good enough to be published as part of an anthology of encounters by other workshop participants.
- amidoinitrite, Concept, D&D, education, elearning, game based learning, learning and teaching, learning design, resource development, StoCo, Vomit
I’ve joined the Spring 2022 Write Your First D&D Encounter Workshop!
I’m super-excited about making a start on the Spring 2022 Write Your First D&D Encounter Workshop, which is a fully-online 4 week course that launches on 1 May and finishes on 31 May. We are so excited to see all of the buzz about our upcoming Write Your First Encounter workshop! If you want to get started in writing for #DnD 5th Edition, this is a GREAT place to begin. Join us starting May 1st! Register here: https://t.co/SIPsYuX9pT pic.twitter.com/2MWSNPHg5Y — Storytelling Collective ✏️ #StoCoComics (@StorytellingCol) April 26, 2022 What I’ll do By the end of the workshop, I’ll have written and produced a one-page D&D 5th Edition encounter – a…
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Daily whiteboard
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Daily whiteboard
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D&D (at work) #5 An influence system – response
Still playing D&D with my work colleagues, but diverting to an email-based experience while we make our way through a series of short weeks and non-work days in April. It’s still super-fun. In response to my previously proposed influence system, the DM replied to me with the following… Simple taskAs Shin and the team continue to explore the north in hope of finding what lies beyond the village to the north they come across what appears to be a recently abandoned wagon that seems to have become stuck in the semi-frozen mud. If you decide to search for those that abandoned it, make a survival skill check at +10.There is…
- amidoinitrite, Artifact, Concept, education, elearning, learning and teaching, learning design, production, resource development, Vomit, workflows
Figuring out with Figma: Design Thinking Now!
Retrofitting the components, wireframes, designs and prototype of the ‘Design Thinking Now’ online course with Figma, for fun, skill-building, experimentation and exploration, and more.
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Talking too much or thinking too slow?
I’ll need to digest this a bit more, but I’m curious if this is about someone else talking too much or us, the listener, thinking and processing too slow – it mightn’t be either and may be just about reducing the talking. This is a solid thread (on Twitter) about how to talk to people that’s effective, warm, friendly, and just plain human – we all want to be treated like this, right? Is there a nice way to tell someone that they are talking entirely too much? Like a person you have to interact with and generally like but they just say so many words all the time? —…
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D&D (at work) #4 An influence system
Still playing D&D during lunch with my work colleagues, and it’s still super-fun. Because of the Easter holidays and combined-long weekends that drifted over multiple Tuesdays, we haven’t been able to meet-up and play. That’s why the DM issues a missive to the players to keep the narrative and player engagement going, via email. The DM wrote… As you continue to defy the untimely end that fate has bestowed upon you, you find that others seek to aid you in this struggle. They now look to you for both purpose and direction and as such you can assign them tasks and actions to further your cause. How it works: Based…
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The Slate Setup
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D&D (at work) #3
Still playing D&D during lunch with my work colleagues – still every Tuesday from 12:00, and still great fun.
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Daily whiteboard
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Daily whiteboard
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Daily whiteboard
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Daily whiteboard